Custom Development

Custom development

We optimize immersive audio
for your product and platform.

Spatial Sound

VR SolutionMetaverse · VR · 3D games

As your avatar gets closer,
so does the sound.

Metaverse · VR · 3D Game Sound Solution

What is VR Solution

Direction and distance
for virtual sound.

Changes the direction, position and distance of sound in real time,
so what you hear matches what you see.

  • DirectionFollows avatar and head direction
  • DistanceLouder when near, softer when far
  • AmbienceBackground sound all around

Virtual Museum

Walk through
a virtual museum.

Each exhibit plays its own guide. With spatial audio on, near exhibits are louder,
far ones softer — and you can tell which side they’re on.

All guides at the same level — you can’t tell where they are

Drag the avatar or tap the floor to walk

  • CeramicsIn head
  • PaintingIn head
  • SculptureIn head
  • AmbienceIn head

Visual demo — no audio.

Sound Layers

Virtual sound in three layers.

Sound that follows avatar and head movement, layered over ambience that fills the space.

  1. LAYER 01AmbienceBackground sound gets surround across the whole virtual space
  2. LAYER 02Object soundDirection, position and distance change as the avatar moves
  3. LAYER 03Head trackingWith a tracking sensor, position and direction follow your head in real time

Case — Application Service

Virtual Museum

An immersive walk through museum exhibits.

A sound service for Metaverse and virtual museums that moves with each visitor.

  • Spatial audio shows where each sound comes from
  • Museum ambience and exhibit guides heard separately
  • Software available alone, for firmware
  • Integration support available

How · Where · Effect

How it’s applied.

How

  • As a plug-in for app software
  • As a library in HW firmware
  • Linked to yaw · roll · pitch or X · Y · Z from a tracking sensor or phone

Where

  • 360VR · VR · AR · metaverse content and players
  • Metaverse platforms
  • 3D game content and engines

Effect

  • Deeper immersion in 360VR · VR content
  • Personal sense of space that follows the avatar
  • Direction, distance and space linked to head movement
  • Separate space for ambience and personal sound

Integration

In engines and devices.

From content players to VR device firmware,
delivered in the form you need, with integration support.

  1. 01App SW Plug-inFor VR · metaverse players and 3D game engines
  2. 02HW Firmware LibraryFor VR headset, earphone and headphone firmware
  3. 03Tracking sensor linkWorks with yaw · roll · pitch or X · Y · Z from sensors and phones

Custom development available

Specifications

VR Solution at a glance.

Processing
Real-time direction · position · distance
Ambience
Surround across the whole virtual space
Tracking
Tracking sensor · phone (yaw · roll · pitch or X · Y · Z)
Delivery
App SW plug-in, HW firmware library
Use
360VR · VR · AR · metaverse content, platforms, 3D games

Custom development available

Let’s build
your sound.

We co-develop immersive audio tailored to your product and platform.
Choose a product to get in touch.

VR Solution Inquiry