Spatial Sound
VR SolutionMetaverse · VR · 3D games
As your avatar gets closer,
so does the sound.
Metaverse · VR · 3D Game Sound Solution
What is VR Solution
Direction and distance
for virtual sound.
Changes the direction, position and distance of sound in real time,
so what you hear matches what you see.
- DirectionFollows avatar and head direction
- DistanceLouder when near, softer when far
- AmbienceBackground sound all around
Virtual Museum
Walk through
a virtual museum.
Each exhibit plays its own guide. With spatial audio on, near exhibits are louder,
far ones softer — and you can tell which side they’re on.
Drag the avatar or tap the floor to walk
- CeramicsIn head
- PaintingIn head
- SculptureIn head
- AmbienceIn head
Visual demo — no audio.
Sound Layers
Virtual sound in three layers.
Sound that follows avatar and head movement, layered over ambience that fills the space.
- LAYER 01AmbienceBackground sound gets surround across the whole virtual space
- LAYER 02Object soundDirection, position and distance change as the avatar moves
- LAYER 03Head trackingWith a tracking sensor, position and direction follow your head in real time

Case — Application Service
Virtual Museum
An immersive walk through museum exhibits.
A sound service for Metaverse and virtual museums that moves with each visitor.
- Spatial audio shows where each sound comes from
- Museum ambience and exhibit guides heard separately
- Software available alone, for firmware
- Integration support available
How · Where · Effect
How it’s applied.
How
- As a plug-in for app software
- As a library in HW firmware
- Linked to yaw · roll · pitch or X · Y · Z from a tracking sensor or phone
Where
- 360VR · VR · AR · metaverse content and players
- Metaverse platforms
- 3D game content and engines
Effect
- Deeper immersion in 360VR · VR content
- Personal sense of space that follows the avatar
- Direction, distance and space linked to head movement
- Separate space for ambience and personal sound
Integration
In engines and devices.
From content players to VR device firmware,
delivered in the form you need, with integration support.
- 01App SW Plug-inFor VR · metaverse players and 3D game engines
- 02HW Firmware LibraryFor VR headset, earphone and headphone firmware
- 03Tracking sensor linkWorks with yaw · roll · pitch or X · Y · Z from sensors and phones
Custom development available
Specifications
VR Solution at a glance.
- Processing
- Real-time direction · position · distance
- Ambience
- Surround across the whole virtual space
- Tracking
- Tracking sensor · phone (yaw · roll · pitch or X · Y · Z)
- Delivery
- App SW plug-in, HW firmware library
- Use
- 360VR · VR · AR · metaverse content, platforms, 3D games
More in Spatial Sound
Other spatial solutions.
- Headphones · Earphones · Media360° Spatial Sound360° Spatial Sound SolutionFollows head movement with an IMU sensor for 3D sound from every direction.Learn more
- Meetings · Lectures · ConcertsCommunication ClarityImprovement of Communication Clarity SolutionGives every voice and instrument its place — clear meetings, vivid shows.Learn more
Custom development available
Let’s build
your sound.
We co-develop immersive audio tailored to your product and platform.
Choose a product to get in touch.